RHINOCEROS FIELD GUIDE
Fundamentally modeling computational geometry is classified as either being surface based or solid based modeling. NURBS, Meshes, and Subdivision are the core fundamental types/methods of modeling that when creating computational geometry. As such CAD based 3D modeling software typically privileges one method over the other as the main feature within anyone program. However, many software platforms have the capability of handling multiple modeling methods - NURBS, mesh, and Subdivision.